I am a picky video game player.
A game can get rave reviews and be adored by the Mountain Dew guzzling, glazed eyed masses and I probably won't give it the time of day.
Call of Duty? No thanks, not into war.
Final Fantasy? Um, that series is never going to be "final" so no.
Madden (pick a year, any year)? As much as I love to see grown men run and play with balls, no.
There are, of course, some notable exceptions: Red Dead Redemption, most of the Legend of Zelda games, Heavy Rain - These are key pillars in my house of gaming.
Then, there are those games that I'm not proud of owning.
I like to use the phrase, "Oh, I got that for my birthday and forgot to return it" when asked about certain games.
One of those games is Saw.
Yep, that video game based off the never-ending series of horror films is one that I own and, dare I say, like.
The graphics aren't anything to write home about (or write about in a video game review).
The story was probably written by some intern who accidentally watched half of the first Saw film once.
The game play is fairly repetitive.
You encounter the same puzzles throughout (Ooh, another circuit board puzzle! Just what I wanted!).
So why did I buy this game in the first place (and, yes, I did pay hard-earned money to play this game)? I'm a sucker for horror games.
I'm not even really a fan of the Saw film series.
And, as much as I hate to admit it, the game is surprisingly addicting.
You are Detective Tapp and you have been kidnapped by the scary dude with a deep, creepy voice from the Saw films.
You are trapped in a now abandoned mental institution.
There are others who are trapped as well.
You must find them, rescue them from being killed by some horrible contraption and, at the same time, keep yourself alive.
I can't tell you how many times Detective Tapp's head exploded before my very eyes because I accidentally ran into a tripwire.
I wish there had been a PS3 trophy that was unlocked if you had run into one of those things, like, 30 times or something because I would have gotten that trophy easy.
Instead, I received a trophy that was aptly titled, "You've Wasted Your Life.
" As if I wasn't already feeling guilty for spending hours upon hours playing a stupid video game.
Thanks.
But back to why I stared playing the game in the first place.
Is it scary? Not entirely, no.
I got more jumps from when I run into a tripwire killing myself than anything else.
But it's oddly compelling.
While playing this game, I kept thinking to myself, "Am I going to get to the end and die? Will I have wasted several hours of my life just to be killed in some horrible fashion? Or is there going to be some satisfactory ending to all of this?" No spoilers here.
But, I'm going to suspect, that for the majority of you who have already completed this game, the joy you got from the ending was probably due to the fact that the game had finally come to an end.
A game can get rave reviews and be adored by the Mountain Dew guzzling, glazed eyed masses and I probably won't give it the time of day.
Call of Duty? No thanks, not into war.
Final Fantasy? Um, that series is never going to be "final" so no.
Madden (pick a year, any year)? As much as I love to see grown men run and play with balls, no.
There are, of course, some notable exceptions: Red Dead Redemption, most of the Legend of Zelda games, Heavy Rain - These are key pillars in my house of gaming.
Then, there are those games that I'm not proud of owning.
I like to use the phrase, "Oh, I got that for my birthday and forgot to return it" when asked about certain games.
One of those games is Saw.
Yep, that video game based off the never-ending series of horror films is one that I own and, dare I say, like.
The graphics aren't anything to write home about (or write about in a video game review).
The story was probably written by some intern who accidentally watched half of the first Saw film once.
The game play is fairly repetitive.
You encounter the same puzzles throughout (Ooh, another circuit board puzzle! Just what I wanted!).
So why did I buy this game in the first place (and, yes, I did pay hard-earned money to play this game)? I'm a sucker for horror games.
I'm not even really a fan of the Saw film series.
And, as much as I hate to admit it, the game is surprisingly addicting.
You are Detective Tapp and you have been kidnapped by the scary dude with a deep, creepy voice from the Saw films.
You are trapped in a now abandoned mental institution.
There are others who are trapped as well.
You must find them, rescue them from being killed by some horrible contraption and, at the same time, keep yourself alive.
I can't tell you how many times Detective Tapp's head exploded before my very eyes because I accidentally ran into a tripwire.
I wish there had been a PS3 trophy that was unlocked if you had run into one of those things, like, 30 times or something because I would have gotten that trophy easy.
Instead, I received a trophy that was aptly titled, "You've Wasted Your Life.
" As if I wasn't already feeling guilty for spending hours upon hours playing a stupid video game.
Thanks.
But back to why I stared playing the game in the first place.
Is it scary? Not entirely, no.
I got more jumps from when I run into a tripwire killing myself than anything else.
But it's oddly compelling.
While playing this game, I kept thinking to myself, "Am I going to get to the end and die? Will I have wasted several hours of my life just to be killed in some horrible fashion? Or is there going to be some satisfactory ending to all of this?" No spoilers here.
But, I'm going to suspect, that for the majority of you who have already completed this game, the joy you got from the ending was probably due to the fact that the game had finally come to an end.
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