There are various tips and tricks relating to 3D animation implementation, aesthetics, optimization and storyboarding, which every beginner needs to grasp in order to become a good 3D artist.
Placement: It is important to ensure that your animation will be beneficial to your website or else it may end up losing you your target audience.
You should ensure that placement of the animation on your web page does not overwhelm any static images.
Loops: It is important to design your animation with a determined number of loops.
This will ensure that it will eventually stop rather than cycle continuously and irritate your viewer.
Avoid placing multiple animations on a single page as your viewer may end up being overwhelmed instead of being drawn in, thus turning them off.
Storyboarding: A storyboard is fundamental in the creation of any animated sequence, as it provides you with details about the animation in a precise manner using scripts, sketches, timing and transitions.
A complete storyboard will more or less provide you with your complete animation, while enabling you to fine tune any creative challenges.
Simplicity: It is advisable to always keep your animation as simple as possible whenever you can.
This way, you will be able to add detail later on if you want.
Size: Always remember to indicate the file size of the animation, such that website viewers with slower modems are able to decide whether or not watch it.
Details & Complexity: Remember that when objects are in motion or further away in a scene, the human eye will not discern the information as clearly as it normally would when observing a still image.
You should therefore not worry about your viewers paying too much attention to details you included or omitted.
Weighted Optimization: Weighted optimization allows for the compression of image maps or bitmaps in areas of your animation where quality is not of paramount importance such as in the sky.
You may apply a lower compression in areas where quality is important, and your end result will be a smaller sized image with certain high quality areas.
Points: Always use fewer points and vertices, and do not rely solely on geometry when defining or creating your animation objects.
You may instead use image maps and still create an illusion of geometry while effectively reducing the file size.
Remember to use image maps in a way that they will not bloat your file sizes.
Rendering: Turn off anti-aliasing in order to speed up rendering.
In order to reduce complexity of your images, you should turn off facets and lines on objects pointing away from your viewer.
Placement: It is important to ensure that your animation will be beneficial to your website or else it may end up losing you your target audience.
You should ensure that placement of the animation on your web page does not overwhelm any static images.
Loops: It is important to design your animation with a determined number of loops.
This will ensure that it will eventually stop rather than cycle continuously and irritate your viewer.
Avoid placing multiple animations on a single page as your viewer may end up being overwhelmed instead of being drawn in, thus turning them off.
Storyboarding: A storyboard is fundamental in the creation of any animated sequence, as it provides you with details about the animation in a precise manner using scripts, sketches, timing and transitions.
A complete storyboard will more or less provide you with your complete animation, while enabling you to fine tune any creative challenges.
Simplicity: It is advisable to always keep your animation as simple as possible whenever you can.
This way, you will be able to add detail later on if you want.
Size: Always remember to indicate the file size of the animation, such that website viewers with slower modems are able to decide whether or not watch it.
Details & Complexity: Remember that when objects are in motion or further away in a scene, the human eye will not discern the information as clearly as it normally would when observing a still image.
You should therefore not worry about your viewers paying too much attention to details you included or omitted.
Weighted Optimization: Weighted optimization allows for the compression of image maps or bitmaps in areas of your animation where quality is not of paramount importance such as in the sky.
You may apply a lower compression in areas where quality is important, and your end result will be a smaller sized image with certain high quality areas.
Points: Always use fewer points and vertices, and do not rely solely on geometry when defining or creating your animation objects.
You may instead use image maps and still create an illusion of geometry while effectively reducing the file size.
Remember to use image maps in a way that they will not bloat your file sizes.
Rendering: Turn off anti-aliasing in order to speed up rendering.
In order to reduce complexity of your images, you should turn off facets and lines on objects pointing away from your viewer.
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