The latest incarnation of Sony's video game portables is the PSP Go, revealed in the autumn of 2009 at the E3 gaming expo.
The PSP Go features are significantly different to older models in the line, and come together to offer a stylish and practical alternative to the regular series.
The first, and probably most talked about, of the PSP Go features to deviate from older models is the lack of an UMD drive.
Previous models have made use of the media outlet for both games and videos, but the PSP Go does away with it completely.
Instead, Sony intend for all software for the PSP Go to be downloaded onto the 16 GB of internal memory.
This bold move will be facilitated by the PS store, which is building a vast catalogue of games and movies to be made available to the PSP Go features.
The previously mentioned 16 Gb of memory is flash based, and can be extended to 32 GB by the memory stick micro.
This PSP Go feature offers a vast base of memory so players won't be stuck for room.
The screen has been slightly reduced in size since the PSP 3000, but offers a much sharper picture at 480×272 pixels.
The compact screen layer is slid upwards to reveal the buttons and d-pad, which also includes an analogue stick.
The PSP Go retains all the basic features of its progenitor, including wi-fi accessibility and connectivity to the PS store both individually or through a PS3.
Sony are busying themselves to make all previous UMDs available through the store, and gamers can now also access 'Minis', a new set of cheaper games from classic ranges such as Tetris and Megaman.
So there's a quick introduction to the PSP Go features.
The machine retains the classic feel and features of the original, whilst presenting a dynamic new design and innovative media capabilities.
Sony have announced that exclusively downloading titles is the plan for all videogames in the future, and so the PSP Go console is paving the way for a new step in gaming history.
The PSP Go features are significantly different to older models in the line, and come together to offer a stylish and practical alternative to the regular series.
The first, and probably most talked about, of the PSP Go features to deviate from older models is the lack of an UMD drive.
Previous models have made use of the media outlet for both games and videos, but the PSP Go does away with it completely.
Instead, Sony intend for all software for the PSP Go to be downloaded onto the 16 GB of internal memory.
This bold move will be facilitated by the PS store, which is building a vast catalogue of games and movies to be made available to the PSP Go features.
The previously mentioned 16 Gb of memory is flash based, and can be extended to 32 GB by the memory stick micro.
This PSP Go feature offers a vast base of memory so players won't be stuck for room.
The screen has been slightly reduced in size since the PSP 3000, but offers a much sharper picture at 480×272 pixels.
The compact screen layer is slid upwards to reveal the buttons and d-pad, which also includes an analogue stick.
The PSP Go retains all the basic features of its progenitor, including wi-fi accessibility and connectivity to the PS store both individually or through a PS3.
Sony are busying themselves to make all previous UMDs available through the store, and gamers can now also access 'Minis', a new set of cheaper games from classic ranges such as Tetris and Megaman.
So there's a quick introduction to the PSP Go features.
The machine retains the classic feel and features of the original, whilst presenting a dynamic new design and innovative media capabilities.
Sony have announced that exclusively downloading titles is the plan for all videogames in the future, and so the PSP Go console is paving the way for a new step in gaming history.
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